System Architecture
Defining the Architecture
System Architecture
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- Computational nodes
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The first node will be the main computer that will run the system, and store any user data. This will be a desktop computer that will process our codes, store all user information and adapt to changes that are made in the system. This also includes our laptops when we modify codes. This will be our “central”...
Requirements
Purpose and scope (goal of the system)
The system will manage to teach the user sustainable habits through a game that shows the impact their actions are having on the world and encourages good behavior. Our target user will be children who will use the system in their homes, while their parents will be out secondary users who implement the system. This game will be a model farm, where the user’s real life actions impact the model farm. The...
Vision and Goal
Vision
Our product teaches the users sustainable habits in order to live a sustainable life as they grow up. This will also mean their parents save money on electricity and water and their kids will start forming habits without them around.
This will best be suited for the house and specifically the child’s room or play room where they will likely be on their own and in a space that is for them. We hope to eventually expand TCAS...
Team Composition
Team Composition
ID | Last Name | First Name | GitHub Username | Role | |
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s243367 | Vermillion | Monica | mvermillion@crimson.ua.edu | @mvermillion | HW Designer |
s206646 | Hajijalili | Neda | s206646@studenti.polito.it | @nedaajalili | Programmer and SW developer |
s194004 | Gaiotti | Pietro | pietrogaiotti@gmail.com | @PeterG93 | HW and SW designer |
s173376 | Zhao | Longsheng | s173376@studenti.polito.it | @charles173376 | SW developer and Programmer |
Open Issues
Page for Open Issues…